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Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Barbed Armor

Activate to return damage to attackers.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Refreshing Ornament

Grants a Health Regeneration aura.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 1

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 2

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 3

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 4

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 5

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 6

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 7

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 8

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 9

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 10

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 11

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 12

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 13

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25