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Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Lex Talionis

Lowers both yours and target's Armor.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Marchers

Movement Modifier
45 Movement Speed

Refreshing Ornament

Grants a Health Regeneration aura.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Shield of the Five

Activate to grant nearby allies bonus Armor.

Fortified Bracer

6 Strength
3 Agility
3 Intelligence

OFFENSIVE

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sand Scepter

Immobilizes enemies & dispels

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 1

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 2

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 3

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 4

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 5

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 6

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 7

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 8

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 9

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 10

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 11

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 12

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 13

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25