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Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 115 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Lifetube

4.5 Health/s

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Marchers

Movement Modifier
45 Movement Speed

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Barbed Armor

Activate to return damage to attackers.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence & Perplex an enemy for 5 seconds.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Plate

Activation Modifier
Negative Attack Speed Aura. Activate to gain high Armor.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 1

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

LVL 2

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 3

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 4

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 5

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 6

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 7

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 8

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 9

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 10

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 11

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

LVL 12

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

LVL 13

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25