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Flight

Activate to apply 10 / 20 / 30 / 40% Movement Speed and unitwalking to self for 25 seconds.

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

Gore

Passively gives Pestilence's attacks a {25}% chance to deal 15 / 30 / 45 / 60 bonus Physical Damage and apply a 0.55 / 0.7 / 0.85 / 1 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

Swarm

Target an enemy unit to Reveal it and apply -6 / -12 / -18 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

works if pesti can farm alot of gold at 1st part of the game. Befor pk, bkb and legion he will be useless.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Alchemist's Bones

Kills the target creep and gives bonus gold.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Lifetube

4.5 Health/s

Marchers

Movement Modifier
45 Movement Speed

Portal Key

Grants the ability to teleport short distances.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Null Stone

Periodically blocks single-target abilities.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Flight

Activate to apply 10 / 20 / 30 / 40% Movement Speed and unitwalking to self for 25 seconds.

LVL 3

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 4

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 5

Swarm

Target an enemy unit to Reveal it and apply -6 / -12 / -18 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 6

Flight

Activate to apply 10 / 20 / 30 / 40% Movement Speed and unitwalking to self for 25 seconds.

LVL 7

Flight

Activate to apply 10 / 20 / 30 / 40% Movement Speed and unitwalking to self for 25 seconds.

LVL 8

Flight

Activate to apply 10 / 20 / 30 / 40% Movement Speed and unitwalking to self for 25 seconds.

LVL 9

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 10

Swarm

Target an enemy unit to Reveal it and apply -6 / -12 / -18 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 11

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 12

Gore

Passively gives Pestilence's attacks a {25}% chance to deal 15 / 30 / 45 / 60 bonus Physical Damage and apply a 0.55 / 0.7 / 0.85 / 1 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 13

Gore

Passively gives Pestilence's attacks a {25}% chance to deal 15 / 30 / 45 / 60 bonus Physical Damage and apply a 0.55 / 0.7 / 0.85 / 1 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 14

Gore

Passively gives Pestilence's attacks a {25}% chance to deal 15 / 30 / 45 / 60 bonus Physical Damage and apply a 0.55 / 0.7 / 0.85 / 1 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 15

Swarm

Target an enemy unit to Reveal it and apply -6 / -12 / -18 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 16

Gore

Passively gives Pestilence's attacks a {25}% chance to deal 15 / 30 / 45 / 60 bonus Physical Damage and apply a 0.55 / 0.7 / 0.85 / 1 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25