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Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

No me importa nada.

STARTING

Crushing Claws

3 Strength

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Grave Locket

Collects gold and experience from an ally's kills.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Orb of Zamos

Buffs you and a nearby ally with speed.

OFFENSIVE

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sand Scepter

Immobilizes enemies & dispels

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barbed Armor

Activate to return damage to attackers.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 1

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 2

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 3

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 4

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 5

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 6

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 7

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 8

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 9

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 10

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 11

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 12

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 13

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25