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HERO: Ophelia
TITLE: Karmal's Ophelia Guide
Written By: Karmal
Date Last Modified: 06/06/17






Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Guardian Ring
2 Armor

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Ring of the Teacher
Grants a minor Armor and mana regeneration aura.

Marchers
Movement Modifier
45 Movement Speed

Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Astrolabe
Activate to heal nearby allies.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Sand Scepter
Immobilizes enemies & dispels

Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Jade Spire
Bonus Cast Range

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone
Upon activation, resets the cooldown of all abilities and items.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 1
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 2
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 3
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 4
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 5
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 6
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 7
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 8
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 9
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 10
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 11
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 12
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 13
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25