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HERO: Electrician
TITLE: Aruaua's Electrician Guide
Written By: Aruaua
Date Last Modified: 06/21/17






Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Merrick's Bounty
Generates extra gold when not killing creeps

Ghost Marchers
Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Jade Spire
Bonus Cast Range

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Barbed Armor
Activate to return damage to attackers.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 1
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 2
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 3
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 4
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 5
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 6
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 7
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 8
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 9
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 10
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 11
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 12
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 13
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25