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Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Accursed is played as a secondary support, that lanes in the off-lane. He has semi-carry potential but will most often be best suited for harassment and sustaining your team in fights.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Sand Scepter

Immobilizes enemies & dispels

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 1

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 2

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 3

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 4

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 5

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 6

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 7

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 8

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 9

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 10

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 11

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 12

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 13

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25