Error - This is a list of what has happened / what has gone wrong!

Haunt

Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 10 / 20 / 40 / 50 Magic Damage every 3 seconds for the duration.

Flash of Darkness

Target a location to teleport to that position.

Sonar Scream

Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.

Bat Blast

Target a unit or location to deal 290 / 420 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.

Staff of the Master increases the damage done and decreases the cooldown to 40 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Wretched Hag is a highly mobile nuker & semi-carry, usually played in the midlane or offlane. Since the inclusion of Staff of the Master, the item is core to the mechanics and playstyle of the hero.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Master's Legacy

Boosts the abilities of an ally hero.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Flash of Darkness

Target a location to teleport to that position.

LVL 1

Haunt

Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 10 / 20 / 40 / 50 Magic Damage every 3 seconds for the duration.

LVL 2

Sonar Scream

Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.

LVL 3

Sonar Scream

Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.

LVL 4

Sonar Scream

Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.

LVL 5

Bat Blast

Target a unit or location to deal 290 / 420 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.

Staff of the Master increases the damage done and decreases the cooldown to 40 seconds.

LVL 6

Sonar Scream

Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.

LVL 7

Haunt

Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 10 / 20 / 40 / 50 Magic Damage every 3 seconds for the duration.

LVL 8

Flash of Darkness

Target a location to teleport to that position.

LVL 9

Flash of Darkness

Target a location to teleport to that position.

LVL 10

Bat Blast

Target a unit or location to deal 290 / 420 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.

Staff of the Master increases the damage done and decreases the cooldown to 40 seconds.

LVL 11

Flash of Darkness

Target a location to teleport to that position.

LVL 12

Haunt

Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 10 / 20 / 40 / 50 Magic Damage every 3 seconds for the duration.

LVL 13

Haunt

Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 10 / 20 / 40 / 50 Magic Damage every 3 seconds for the duration.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Bat Blast

Target a unit or location to deal 290 / 420 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.

Staff of the Master increases the damage done and decreases the cooldown to 40 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25