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Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Rhapsody is a healing support. Her abilities work great in push-lineups as well as a standalone support. Her ultimate prevents allies taking damage but leaves her vulnerable, making positioning key.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Portal Key

Grants the ability to teleport short distances.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Master's Legacy

Boosts the abilities of an ally hero.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 1

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 2

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 3

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 4

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 5

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 6

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 7

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 8

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 9

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 10

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 11

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 12

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 13

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25