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HERO: Andromeda
TITLE: Zlapped's Andromeda Guide
Written By: Zlapped
Date Last Modified: 07/21/17






Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.2 / 1.4 / 1.6 / 1.8 second Stun.
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
Dimensional Link
Passively grants a 12 / 18 / 24 / 30% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Void Rip
Target an ally or enemy hero to swap positions with it.
Staff of the Master reduces cooldown time to 10 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Andromeda is a defensive support hero viable in any lineup with a single-core. The only thing that counters andromeda is a Vindicator. Sit behind your teammates, save them and counter the teamfight.

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion
Use to heal target 400 Health over 10 seconds.

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion
Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.

Lex Talionis
Lowers both yours and target's Armor.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key
Grants the ability to teleport short distances.

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Barbed Armor
Activate to return damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Sacrificial Stone
Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Soultrap
Charge with hero deaths. Use charges to heal or damage.
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.2 / 1.4 / 1.6 / 1.8 second Stun.
LVL 1
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 2
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.2 / 1.4 / 1.6 / 1.8 second Stun.
LVL 3
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 4
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.2 / 1.4 / 1.6 / 1.8 second Stun.
LVL 5
Void Rip
Target an ally or enemy hero to swap positions with it.
Staff of the Master reduces cooldown time to 10 seconds.
LVL 6
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.2 / 1.4 / 1.6 / 1.8 second Stun.
LVL 7
Dimensional Link
Passively grants a 12 / 18 / 24 / 30% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
LVL 8
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 9
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 10
Void Rip
Target an ally or enemy hero to swap positions with it.
Staff of the Master reduces cooldown time to 10 seconds.
LVL 11
Dimensional Link
Passively grants a 12 / 18 / 24 / 30% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
LVL 12
Dimensional Link
Passively grants a 12 / 18 / 24 / 30% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
LVL 13
Dimensional Link
Passively grants a 12 / 18 / 24 / 30% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Void Rip
Target an ally or enemy hero to swap positions with it.
Staff of the Master reduces cooldown time to 10 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25