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Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Doctor Repulsor is a mobile ganker/semi-carry usually played mid or in the shortlane. If you're mid, max your grip, if you're playing carry - max your E. Carry a TP and roam around the map.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Null Stone

Periodically blocks single-target abilities.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 1

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 2

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 3

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 4

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 5

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 6

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 7

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 8

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 9

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 10

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 11

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 12

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 13

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25