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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Defiler is a mid/solo pushing hero. Your items should revolve around protecting yourself aswell as aiding you in mobility and push. Your silence is an immense power in any teamfight so use it wisely.

STARTING

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return damage to attackers.

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 1

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 7

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 8

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 9

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 10

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 12

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 13

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25