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HERO: Nitro
TITLE: retiredking's Nitro Guide
Written By: retiredking
Date Last Modified: 09/18/17






Ballistic
Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals {100,105,110,115,120}% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.
Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.
Divide & Conquer
Passively gain {0,10,20,30,40} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.
Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500.
If Mauser is killed, Nitro will also perish.
Runaround
Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.
While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.
HEAT Round
Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.
Upon reaching 3 stacks, the stacks detonate dealing Physical Damage equal to 80 / 160 / 240 + 20 / 40 / 60% of Nitro's Attack Damage.
Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Retired King's Nitro guide. Item's are situational.

Duck Boots
3 Agility

Mana Potion
Use to regenerate target's Mana by 100 over 20 seconds.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Pretender's Crown
2 Strength
2 Agility
2 Intelligence

Blight Stones
Consumes a tree, healing you for 115 Health over 16 seconds.
3 charges.

Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.

Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Madfred's Brass Knuc...
Collects damage for hero kills and assists.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Bloodborne Maul
45 Strength
Gain Bonus Damage when low health.

Corrupted Sword
Can be consumed to permanently gain damage.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Dawnbringer
Freeze, Firebrand Modifier
Slows on attack, increases Spell Damage against creeps.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Master's Legacy
Boosts the abilities of an ally hero.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor
Activate to return damage to attackers.

Icon of the Goddess
Grants bonus HP regen & mana regen per enemy hero death near you.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Divide & Conquer
Passively gain {0,10,20,30,40} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.
Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500.
If Mauser is killed, Nitro will also perish.
LVL 1
Ballistic
Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals {100,105,110,115,120}% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.
Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.
LVL 2
Ballistic
Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals {100,105,110,115,120}% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.
Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.
LVL 3
Runaround
Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.
While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.
LVL 4
Ballistic
Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals {100,105,110,115,120}% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.
Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.
LVL 5
HEAT Round
Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.
Upon reaching 3 stacks, the stacks detonate dealing Physical Damage equal to 80 / 160 / 240 + 20 / 40 / 60% of Nitro's Attack Damage.
Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.
LVL 6
Ballistic
Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals {100,105,110,115,120}% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.
Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.
LVL 7
Divide & Conquer
Passively gain {0,10,20,30,40} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.
Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500.
If Mauser is killed, Nitro will also perish.
LVL 8
Divide & Conquer
Passively gain {0,10,20,30,40} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.
Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500.
If Mauser is killed, Nitro will also perish.
LVL 9
Divide & Conquer
Passively gain {0,10,20,30,40} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.
Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased to 1500.
If Mauser is killed, Nitro will also perish.
LVL 10
HEAT Round
Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.
Upon reaching 3 stacks, the stacks detonate dealing Physical Damage equal to 80 / 160 / 240 + 20 / 40 / 60% of Nitro's Attack Damage.
Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.
LVL 11
Runaround
Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.
While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.
LVL 12
Runaround
Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.
While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.
LVL 13
Runaround
Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.
While Runaround is active, Nitro and Mauser receive an aura that applies a 30% Movement Speed slow to nearby enemy units.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
HEAT Round
Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.
Upon reaching 3 stacks, the stacks detonate dealing Physical Damage equal to 80 / 160 / 240 + 20 / 40 / 60% of Nitro's Attack Damage.
Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25