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Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Retired King's Nitro guide. Item's are situational.

STARTING

Duck Boots

3 Agility

Mana Potion

Use to regenerate target's Mana by 100 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 115 Health over 16 seconds.
3 charges.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

OFFENSIVE

Bloodborne Maul

45 Strength
Gain Bonus Damage when taking damage.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Dawnbringer

Freeze, Firebrand Modifier
Slows on attack, increases Spell Damage against creeps.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Master's Legacy

Boosts the abilities of an ally hero.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return damage to attackers.

Icon of the Goddess

Grants bonus HP regen & mana regen per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 1

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 2

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 3

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 4

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 5

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 6

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 7

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 8

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 9

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 10

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 11

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 12

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 13

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25