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Ball Lightning

Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target stunning nearby enemies for
1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

Storm Blades

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.

Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.

Static Shock

Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage

Prioritizes heroes and deals 300% damage against non-hero units.

Power Overwhelming

Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.

Grants a bonus
0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional
0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.

Maximum of 80 / 120 / 160 charges, does not work on bosses.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

GL HF

STARTING

Crushing Claws

3 Strength

Homecoming Stone

Teleports you to a friendly structure.

Trinket of Restoration

2 Health Regeneration

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Abyssal Skull

Grants allied melee units a lifesteal aura.

OFFENSIVE

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Ball Lightning

Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target stunning nearby enemies for
1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

LVL 1

Storm Blades

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.

Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.

LVL 2

Static Shock

Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage

Prioritizes heroes and deals 300% damage against non-hero units.

LVL 3

Storm Blades

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.

Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.

LVL 4

Static Shock

Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage

Prioritizes heroes and deals 300% damage against non-hero units.

LVL 5

Power Overwhelming

Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.

Grants a bonus
0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional
0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.

Maximum of 80 / 120 / 160 charges, does not work on bosses.

LVL 6

Storm Blades

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.

Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.

LVL 7

Storm Blades

Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.

Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.

LVL 8

Static Shock

Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage

Prioritizes heroes and deals 300% damage against non-hero units.

LVL 9

Static Shock

Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage

Prioritizes heroes and deals 300% damage against non-hero units.

LVL 10

Power Overwhelming

Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.

Grants a bonus
0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional
0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.

Maximum of 80 / 120 / 160 charges, does not work on bosses.

LVL 11

Ball Lightning

Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target stunning nearby enemies for
1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

LVL 12

Ball Lightning

Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target stunning nearby enemies for
1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

LVL 13

Ball Lightning

Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.

Ravenor may activate this ability again and teleport to the target stunning nearby enemies for
1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.

Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Power Overwhelming

Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.

Grants a bonus
0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional
0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.

Maximum of 80 / 120 / 160 charges, does not work on bosses.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25