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Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

My Personal MidWars Guide

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Barbed Armor

Activate to return damage to attackers.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Sol's Bulwark

Grants 3 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 1

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 2

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 3

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 4

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 5

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 6

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 7

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 8

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 9

Wall of Mummies

Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.

Each mummy may push an enemy by
275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.

Can activate again while the Mummies are active to kill them early.

LVL 10

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 11

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 12

Tormented Soul

Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.

LVL 13

Hellfire

Activate to impact a random target in radius every 0.75 seconds for 10 seconds.

Each impact deals
20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Wrath of the Pharaoh

Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.

While traveling, Pharaoh inflicts
75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.

Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25