Error - This is a list of what has happened / what has gone wrong!

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Midwar Sand Wraith
- Battery & Voltstone
- Boots & Power Supply
- Thunderclaw & Geometer's Bane
- Staff of the Master
- Wingbow
- Brutalizer
- Mock of Brilliance or whatever (if Space left)

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Master's Legacy

Boosts the abilities of an ally hero.

DEFENSIVE

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 1

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 2

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 3

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 4

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 5

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 6

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 7

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 8

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 9

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 10

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 11

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 12

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 13

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25