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Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Marchers

Movement Modifier
45 Movement Speed

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sustainer

5 Health/s
125% Mana Regeneration

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Null Stone

Periodically blocks single-target abilities.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

DEFENSIVE

Bloodborne Maul

45 Strength
Gain Bonus Damage when taking damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 1

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 2

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 3

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 4

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 5

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 6

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 7

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 8

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 9

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 10

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 11

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 12

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 13

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25