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Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Best polly guide !

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Amulet of Exile

3 Strength
3 Agility
6 Intelligence

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Portal Key

Grants the ability to teleport short distances.

Null Stone

Periodically blocks single-target abilities.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

OFFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sand Scepter

Immobilizes enemies & dispels

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 1

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 2

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 3

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 4

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 5

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 6

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 7

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 8

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 9

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 10

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 11

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 12

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 13

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25