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HERO: Ophelia
TITLE: ^Y^:M1shha's Ophelia MIDWARS Guide
Written By: M1shha
Date Last Modified: 07/13/19






Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
SImply clever

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Astrolabe
Activate to heal nearby allies.

Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.

Amulet of Exile
3 Strength
3 Agility
6 Intelligence

Marchers
Movement Modifier
45 Movement Speed

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sand Scepter
Immobilizes enemies & dispels

Corrupted Sword
Can be consumed to permanently gain damage.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 1
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 2
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 3
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 4
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 5
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 6
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 7
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 8
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 9
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 10
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 11
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 12
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 22
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 23
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 24
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 25