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Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Guardian Ring

2 Armor

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sand Scepter

Immobilizes enemies & dispels

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

OFFENSIVE

Astrolabe

Activate to heal nearby allies.

Jade Spire

Bonus Cast Range

Abyssal Skull

Grants allied melee units a lifesteal aura.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 1

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 2

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 3

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 4

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 5

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 6

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 7

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 8

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 9

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 10

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 11

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 12

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 13

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25