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Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Succubus offers an amazing amount of crowd control. Great middle hero, but also very nice support. When supporting, try to use your Heartache before the kill for your carry.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

OFFENSIVE

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 1

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 2

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 3

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 4

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 5

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 6

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 7

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 8

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 9

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 10

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 11

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 12

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 13

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25