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Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Spiked Bola

Cast to Disarm an enemy.

Twin Blades

Grants a secondary attack.

OFFENSIVE

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

DEFENSIVE

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 1

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 2

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 3

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 4

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 5

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 6

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 7

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 8

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 9

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 10

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 11

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 12

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 13

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 14

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 15

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25