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Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

rush pk, then get your offencives, the defencive are there for decorations :D

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Portal Key

Grants the ability to teleport short distances.

Wind Whistle

15 Movement Speed

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 1

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 2

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 3

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 4

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 5

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 6

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 7

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 8

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 9

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 10

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 11

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 12

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 13

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25