Error - This is a list of what has happened / what has gone wrong!

Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.

Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.

Passively grants Vindicator
1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.

Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.

Glyph of Silence

Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.

Enemy units within radius of the Totem receive a
50% Movement Speed Slow.

Enemy units within radius of the Totem are also
Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.

Final Chapter

Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.

Final Chapter gains
20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This hero is recommended in the short lane as a support.
Buy a refresher first item.
Make sure to ward runes and stack camps as you can synch and farm it with your carry.
Silence channeling spel

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket

Collects gold and experience from an ally's kills.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Sand Scepter

Immobilizes enemies & dispels

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.

Passively grants Vindicator
1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.

Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.

LVL 1

Glyph of Silence

Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.

Enemy units within radius of the Totem receive a
50% Movement Speed Slow.

Enemy units within radius of the Totem are also
Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.

LVL 2

Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.

LVL 3

Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.

LVL 4

Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.

LVL 5

Final Chapter

Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.

Final Chapter gains
20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.

LVL 6

Sage's Lore

Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.

LVL 7

Glyph of Silence

Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.

Enemy units within radius of the Totem receive a
50% Movement Speed Slow.

Enemy units within radius of the Totem are also
Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.

LVL 8

Glyph of Silence

Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.

Enemy units within radius of the Totem receive a
50% Movement Speed Slow.

Enemy units within radius of the Totem are also
Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.

LVL 9

Glyph of Silence

Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.

Enemy units within radius of the Totem receive a
50% Movement Speed Slow.

Enemy units within radius of the Totem are also
Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.

LVL 10

Final Chapter

Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.

Final Chapter gains
20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.

LVL 11

Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.

Passively grants Vindicator
1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.

Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.

LVL 12

Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.

Passively grants Vindicator
1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.

Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.

LVL 13

Master's Incantation

Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.

Passively grants Vindicator
1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.

Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Final Chapter

Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.

Final Chapter gains
20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25