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Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Madfred's Brass Knuc...
Collects damage for hero kills and assists.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Twin Blades
Grants a secondary attack.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone
Periodically blocks single-target abilities.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 1
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 2
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 3
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 4
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 5
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 6
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 7
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 8
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 9
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 10
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 11
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 12
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 13
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25