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Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals 60 / 70 / 80 / 90 Magic Damage per second.

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target takes 15 / 25 / 35 / 45% reduced Damage, is instantly healed by 90 Health and heals for 15 / 35 / 55 / 75 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 30 / 45 / 60 Magic Damage per second and applying a 25 / 30 / 35 / 40% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Hatchet for vind totem/eng turret, max heal first so they cant nuke. Choose items depending on enemy team, buy all the wards and protect your carry!

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Grimoire of Power

Searing Modifier
Cooldown Reduction
Magic Lifesteal

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sand Scepter

Immobilizes enemies & dispels

OFFENSIVE

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals 60 / 70 / 80 / 90 Magic Damage per second.

LVL 1

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target takes 15 / 25 / 35 / 45% reduced Damage, is instantly healed by 90 Health and heals for 15 / 35 / 55 / 75 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

LVL 2

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target takes 15 / 25 / 35 / 45% reduced Damage, is instantly healed by 90 Health and heals for 15 / 35 / 55 / 75 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

LVL 3

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals 60 / 70 / 80 / 90 Magic Damage per second.

LVL 4

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target takes 15 / 25 / 35 / 45% reduced Damage, is instantly healed by 90 Health and heals for 15 / 35 / 55 / 75 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

LVL 5

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 6

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target takes 15 / 25 / 35 / 45% reduced Damage, is instantly healed by 90 Health and heals for 15 / 35 / 55 / 75 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

LVL 7

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals 60 / 70 / 80 / 90 Magic Damage per second.

LVL 8

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals 60 / 70 / 80 / 90 Magic Damage per second.

LVL 9

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 30 / 45 / 60 Magic Damage per second and applying a 25 / 30 / 35 / 40% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 10

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 11

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 30 / 45 / 60 Magic Damage per second and applying a 25 / 30 / 35 / 40% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 12

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 30 / 45 / 60 Magic Damage per second and applying a 25 / 30 / 35 / 40% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 13

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 30 / 45 / 60 Magic Damage per second and applying a 25 / 30 / 35 / 40% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25