Error - This is a list of what has happened / what has gone wrong!

HERO: Electrician
TITLE: ^097^: Gank Tank Support Elec Build
Written By: Servantes
Date Last Modified: 01/06/19






Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Focus on Gank/Tank
Play nice, never rage.

Crushing Claws
3 Strength

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos
Buffs you and a nearby ally with speed.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket
Collects gold and experience from an ally's kills.

Homecoming Stone
Teleports you to a friendly structure.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Jade Spire
Bonus Cast Range

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone
Periodically blocks single-target abilities.

Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 1
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 2
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 3
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 4
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 5
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 6
Static Grip
Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.
The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.
LVL 7
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 8
Energy Absorption
Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.
Electrician gains 12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.
LVL 9
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 10
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 11
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 12
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 13
Electric Shield
Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).
The shield absorbs 50% of incoming damage up to 0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Cleansing Shock
Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.
Instantly kills enemy summoned units and enemy illusions. Shock chains to 0 / 1 / 2 additional nearby targets.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25