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Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This guide will be for midwars
This guide can and will end the game too quick
Play this hero only for 200+ apm

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Grave Locket

Collects gold and experience from an ally's kills.

Homecoming Stone

Teleports you to a friendly structure.

Lex Talionis

Lowers both yours and target's Armor.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Orb of Zamos

Buffs you and a nearby ally with speed.

Wind Whistle

15 Movement Speed

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 1

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 2

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 3

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 4

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 5

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 6

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 7

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 8

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 9

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 10

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 11

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 12

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 13

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25