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Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This Ophellia guide will be for jungling the enemy or the team jungle
Gank as early as you can and buy utility items to help the team
This hero requires you to have APM 200+

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Arcane Bomb

Deals damage to non-hero units.

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Astrolabe

Activate to heal nearby allies.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

OFFENSIVE

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sand Scepter

Immobilizes enemies & dispels

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spiked Bola

Cast to Disarm an enemy.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Master's Legacy

Boosts the abilities of an ally hero.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Sol's Bulwark

Grants 3 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 1

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 2

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 3

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 4

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 5

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 6

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 7

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 8

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 9

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 10

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 11

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 12

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 13

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25