Error - This is a list of what has happened / what has gone wrong!

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Alchemist's Bones

Kills the target creep and gives bonus gold.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 1

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 2

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 3

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 4

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 5

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 6

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 7

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 8

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 9

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 10

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 11

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 12

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 13

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25