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HERO: Armadon
TITLE: Blessed_G's Armadon Guide
Written By: Blessed_G
Date Last Modified: 04/07/20






Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Plated Greaves
Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword
Can be consumed to permanently gain damage.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Spiked Bola
Cast to Disarm an enemy.

Barbed Armor
Activate to return damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Ultor's Heavy Helm
Use to grant allies and structures damage block.

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 1
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 2
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 3
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 4
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 5
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 6
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 7
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 8
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 9
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 10
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 11
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 12
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 13
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25