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Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

only for TRUE PRO PLAYERS not for cocksuckers nigaz!

STARTING

Flying Courier

Summons a Flying Courier to bring your items to you and your team.

Health Potion

Use to heal target 400 Health over 10 seconds.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Punchdagger

9 Damage

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Corrupted Sword

Can be consumed to permanently gain damage.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 1

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 2

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 3

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 4

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 5

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 6

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 7

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 8

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 9

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 10

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 11

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 12

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 13

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25