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Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all.</span>

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Wind Whistle

15 Movement Speed

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

DEFENSIVE

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Rejuvenation Potion

Use to heal target 1000 Health and 1000 Mana over 20 seconds.

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 1

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 2

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 3

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 4

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 5

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 6

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 7

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 8

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 9

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 10

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 11

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 12

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 13

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25