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Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all.</span>

STARTING

Amulet of Exile

3 Strength
3 Agility
6 Intelligence

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Lifetube

4.5 Health/s

Portal Key

Grants the ability to teleport short distances.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Jade Spire

Bonus Cast Range

DEFENSIVE

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket

Collects gold and experience from an ally's kills.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Rejuvenation Potion

Use to heal target 1000 Health and 1000 Mana over 20 seconds.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 1

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 2

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 3

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 4

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 5

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 6

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 7

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 8

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 9

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 10

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 11

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 12

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 13

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25