Error - This is a list of what has happened / what has gone wrong!

Reckless Charge

Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.

If the target gets pushed into an object or a cliff it takes an additional
40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.

Unstable Shard

Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.

Sapphire and her allies can
attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.

Quickshield

Applies a Quickshield to self for 9 seconds.

The Quickshield absorbs
100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.

Crystallize

Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.

This ability can be
activated again to end the effect early.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Grave Locket

Collects gold and experience from an ally's kills.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Reckless Charge

Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.

If the target gets pushed into an object or a cliff it takes an additional
40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.

LVL 1

Unstable Shard

Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.

Sapphire and her allies can
attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.

LVL 2

Quickshield

Applies a Quickshield to self for 9 seconds.

The Quickshield absorbs
100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.

LVL 3

Quickshield

Applies a Quickshield to self for 9 seconds.

The Quickshield absorbs
100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.

LVL 4

Quickshield

Applies a Quickshield to self for 9 seconds.

The Quickshield absorbs
100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.

LVL 5

Reckless Charge

Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.

If the target gets pushed into an object or a cliff it takes an additional
40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.

LVL 6

Quickshield

Applies a Quickshield to self for 9 seconds.

The Quickshield absorbs
100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.

LVL 7

Reckless Charge

Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.

If the target gets pushed into an object or a cliff it takes an additional
40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.

LVL 8

Reckless Charge

Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.

If the target gets pushed into an object or a cliff it takes an additional
40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.

LVL 9

Unstable Shard

Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.

Sapphire and her allies can
attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.

LVL 10

Unstable Shard

Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.

Sapphire and her allies can
attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.

LVL 11

Unstable Shard

Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.

Sapphire and her allies can
attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.

LVL 12

Crystallize

Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.

This ability can be
activated again to end the effect early.

LVL 13

Crystallize

Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.

This ability can be
activated again to end the effect early.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Crystallize

Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.

This ability can be
activated again to end the effect early.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25