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HERO: Fayde
TITLE: ^:^KFayde ^:^yF0R ^:^RPR0
Written By: _Tramad0L_
Date Last Modified: 08/26/20






Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all^:</span><span style="color: rgb(255,0,0);">.</span>

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Lifetube
4.5 Health/s

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.

Twin Blades
Grants a secondary attack.

Corrupted Sword
Can be consumed to permanently gain damage.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Tome of Elements
Grants Experience to its user.
10-minute refresh time

Ioyn Stone
A stone that can copy the essence of a Rune to use on other Allies later.

Iron Shield
Grants a 70% chance to block a small amount of hero damage.

Ophelia's Pact
Gives you a quest with a few objectives, rewards upon completion.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Rejuvenation Potion
Use to heal target 1000 Health and 1000 Mana over 20 seconds.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 1
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 2
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 3
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 4
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 5
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 6
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 7
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 8
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 9
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 10
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 11
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 12
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 13
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25