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Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

How to play Empath in MW Updated 2020 by Snopplars

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Lex Talionis

Lowers both yours and target's Armor.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Jade Spire

Bonus Cast Range

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Arcane Bomb

Deals damage to non-hero units.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Sand Scepter

Immobilizes enemies & dispels

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 1

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 2

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 3

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 4

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 5

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 6

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 7

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 8

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 9

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 10

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 23

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 24

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 25