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Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

INTRODUCE YOUR GUIDE . . .

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Spiked Bola

Cast to Disarm an enemy.

OFFENSIVE

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key

Grants the ability to teleport short distances.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 1

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 2

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 3

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 4

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 5

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 6

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 7

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 8

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 9

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 10

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 11

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 12

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 13

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25