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Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Rally can be played in any role or dual lane. Be compelled to save your teammates!

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Portal Key

Grants the ability to teleport short distances.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Sol's Bulwark

Grants 3 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Master's Legacy

Boosts the abilities of an ally hero.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 1

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 2

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 3

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 4

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 5

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 6

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 7

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 8

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 9

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 10

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 11

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 12

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 13

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25