Error - This is a list of what has happened / what has gone wrong!

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Doctor Repulsor is a ganker/semi-carry hero typically played mid or shortlane carry that can also transition to the jungle. If mid, level opposite charges. If shortlane, max Q + E. Look for kills!

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Master's Legacy

Boosts the abilities of an ally hero.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: dispel Debuffs & gain Armor

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 1

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 2

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 3

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 4

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 5

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 6

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 50 / 70 / 90 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 7

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 8

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 9

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 110 / 160 / 210 / 260 Magic Damage. Gives Clearvision around the Contraption.

LVL 10

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 11

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 12

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 13

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, resetting your Attack Cooldown and draining mana as he travels. Invulnerable while traveling in this form.

Deals
6 / 9 / 12 Magic Damage for every 100 units traveled, up to 120 / 180 / 240 Magic Damage. Deals half damage to creeps.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25