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Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Night Hound is a carry that can be played either as a shortlane farmer or in the offlane due to his ability to roam the map undetected. Build into agility items to backstab hard.

STARTING

Golden Apple

On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Toxin Claws

Freeze Modifier
Adds Poison (HP removal over time) to your attacks.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Twin Blades

Grants a secondary attack.

DEFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Spiked Bola

Cast to Disarm an enemy.

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 1

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 2

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 3

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 4

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 5

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 6

Pounce

Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.

LVL 7

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 8

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 9

Backstab

Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.

LVL 10

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 11

Invisibility

Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.

Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.

LVL 12

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 13

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 14

Smoke Bomb

Target a location to create a smoke cloud.

Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.

LVL 15

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25