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HERO: Nomad
TITLE: `WhatYouGot's Nomad Guide
Written By: `WhatYouGot
Date Last Modified: 06/21/20






Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
Mirage Strike
-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals 60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Nomad is an aggressive carry hero with high-damage output that should be played with a hit and run playstyle. A well-placed Edge Counter can devastate the enemy team. Use it well!

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Ghost Marchers
Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Iron Shield
Grants a 100% chance to block a small amount of hero damage.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Portal Key
Grants the ability to teleport short distances.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Twin Blades
Grants a secondary attack.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Null Stone
Periodically blocks single-target abilities.
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 1
Mirage Strike
-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals 60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 2
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 3
Mirage Strike
-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals 60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 4
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 5
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
LVL 6
Wanderer
Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.
If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.
LVL 7
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 8
Mirage Strike
-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals 60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 9
Mirage Strike
-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals 60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.
LVL 10
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
LVL 11
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 12
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 13
Sandstorm
On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Edge Counter
On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.
Dispels Stuns and debuffs when the shockwave is released.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25