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Static Grip

Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.

The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.

Electric Shield

Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).

The shield absorbs 50% of incoming damage up to
0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

Energy Absorption

Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.

Electrician gains
12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.

Cleansing Shock

Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.

Instantly kills enemy summoned units and enemy illusions
. Shock chains to 0 / 1 / 2 additional nearby targets.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Get after it

STARTING

Crushing Claws

3 Strength

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Portal Key

Grants the ability to teleport short distances.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Energy Absorption

Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.

Electrician gains
12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.

LVL 1

Static Grip

Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.

The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.

LVL 2

Energy Absorption

Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.

Electrician gains
12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.

LVL 3

Static Grip

Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.

The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.

LVL 4

Energy Absorption

Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.

Electrician gains
12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.

LVL 5

Cleansing Shock

Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.

Instantly kills enemy summoned units and enemy illusions
. Shock chains to 0 / 1 / 2 additional nearby targets.

LVL 6

Energy Absorption

Activate to deal 85 / 150 / 215 / 280 Magic Damage to nearby enemies and remove 8 / 10 / 12 / 14% of their Max Mana.

Electrician gains
12 / 16 / 20 / 24 Mana per enemy hit (tripled for heroes) and 50 Movement Speed for 7 seconds if he hits something.

LVL 7

Electric Shield

Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).

The shield absorbs 50% of incoming damage up to
0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

LVL 8

Electric Shield

Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).

The shield absorbs 50% of incoming damage up to
0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

LVL 9

Electric Shield

Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).

The shield absorbs 50% of incoming damage up to
0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

LVL 10

Cleansing Shock

Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.

Instantly kills enemy summoned units and enemy illusions
. Shock chains to 0 / 1 / 2 additional nearby targets.

LVL 11

Electric Shield

Activate to create a shield using up to 20% of Max Mana (minimum of 5 Mana required).

The shield absorbs 50% of incoming damage up to
0.75 / 0.95 / 1.15 / 1.35x the Mana used on cast, lasts for 12 seconds, and deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

LVL 12

Static Grip

Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.

The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.

LVL 13

Static Grip

Target an enemy unit to form a link with them, dealing 50 Magic Damage per second, Immobilizing and Stunning the target for up to 2 / 2.6 / 3.2 / 3.8 seconds. Electrician can act freely while linked to the target.

The link is broken if Electrician is Stunned, Silenced, has the link state dispelled early on the target, or if the distance between Electrician and the target exceeds 700 units.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cleansing Shock

Target an Enemy to remove buffs and apply a tapering 40 / 60 / 80% Movement Speed slow, or target an Ally (or self) to remove debuffs and increase their Movement Speed by 30 / 40 / 50%.

Instantly kills enemy summoned units and enemy illusions
. Shock chains to 0 / 1 / 2 additional nearby targets.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25