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Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 1

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 2

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 3

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 4

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 5

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 6

Ricochet

Target an enemy unit to fire a bolt that deals 40 / 60 / 80 / 100 Physical Damage to each target it hits.

The bolt will
bounce up to 8 times to nearby enemies, prioritizing targets affected by Bound by Fate.

Non-hero units take
2x the Physical Damage per bounce.

LVL 7

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 8

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 9

Bound by Fate

Target an enemy unit to apply a 30% Movement Speed Slow and Bind it to the closest enemy unit (prioritizes heroes) for 5 seconds.

If the two Bound units move further than 675 units apart, or one of them dies, the Bind snaps and
pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 75 / 150 / 225 / 300 Magic Damage.

LVL 10

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 11

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 12

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 13

Far Scry

Activate to gain 100 Attack Speed for the next 2 / 3 / 4 / 5 attacks.

These attacks will bounce to the closest enemy hero within 800 units around your target.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Luck of the Draw

Passively grants a 20% chance to perform a 2 / 3.25 / 4.5x Critical Hit on attack.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25