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HERO: Accursed
TITLE: #1 Accursed Mid Wars 2021
Written By: Kung
Date Last Modified: 04/09/21






Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Accursed is top 3 support in mid wars, but can also carry very well if team needs one. DEFENSIVE = support OFFENSIVE = carry
Start items = ornament + battery + 2x minor totems

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ring of the Teacher
Grants a minor Armor and mana regeneration aura.

Marchers
Movement Modifier
45 Movement Speed

Refreshing Ornament
Grants a Health Regeneration aura.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Madfred's Brass Knuc...
Collects damage for hero kills and assists.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor

Astrolabe
Activate to heal nearby allies.

Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 1
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 2
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 3
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 4
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 5
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 6
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 7
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 8
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 9
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 10
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 11
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 12
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 13
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25