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Cull Mana Cost: 100,110,120,130
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drains 7 / 14 / 21 / 28% of Max Mana to nearby enemies. Restores half the total mana drained.
- Action: Self Position
- Type: Organic Enemy Units
Fayde swings her scythe in a wide arc, dealing heavy damage to enemies while the darkness in its wake, destoying their mana instantly.
Burning ShadowsRange: 500 | Mana Cost: 85,100,115,130
Target a position to create mirror images of affected enemy heroes. Images deal 60 / 120 / 180 / 240 Magic Damage to their owners. Stuns for 1.6 / 1.9 / 2.2 / 2.5 seconds.
- Action: Target Dual Position
- Type: All Other Organic Units
Fayde summons a wave of darkness, causing the shadows of enemy heroes hit to turn against them for a short time. Shadows grant 200 day and night clearvision while alive.
Deep ShadowsRange: 600 | Mana Cost: 75,80,85,90
Target an area to summon a Deep Shadow there for 5 seconds.
Enemies in the radius have a 15 / 20 / 25 / 30% Movement Speed Slow applied to them while Fayde has a 15 / 20 / 25 / 30% Movement Speed Increase applied to her.
- Action: Target Position
- Type: Enemy Units And Towers
Fayde summons pure blackness in a target area, causing enemies to be wary and have to slow down while Fayde feels right at home, moving faster...
Reflection Mana Cost: 150,175,200
Activate to become Invisible for 20 / 35 / 50 seconds.
While invisible, you gain Treewalking, Unitwalking, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts 200 / 325 / 450 Magic Damage over 2 seconds.
- Action: Target Self
Fayde becomes one with the shadows, going stealth for a short time. When Fayde attacks from stealth she cripples the enemy, dealing heavy damage over a few seconds.
ADVANCED HERO STATS
STRENGTH: 18 ( +2.0 )
INTELLIGENCE: 20 ( +2.0 )
AGILITY: 19 ( +2.1 )
ATTACK SPEED: 0.7
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 0 (0.0%)
LOSSES: 0 (0.0%)
AVG K/D/A: 0.0 / 0.0 / 0.0
AVG GPM: 0.000
AVG CREEP KILLS: 0.0
HOW TO PLAY
Learn more on how to play this hero!
A shadow cast by the evil in the hearts of Man and Beast alike, Fayde lurks in the dark places of Newerth. While her scythe-like claws are terrible enough, it is her ability to call forth new shadows of herself--or her foes--that is most awful of all.