Error - This is a list of what has happened / what has gone wrong!
Infernal Instability Mana Cost: 80,90,100,110
Activate to charge up Gauntlet's fist for 4 seconds.
While charged up, Gauntlet gains 40 Movement Speed and his next attack deals 120 / 180 / 260 / 320 Magic Damage in a radius around the target. 50% of the mana cost is refunded if he does not hit an enemy.
- Action: Target Self
The demonic force powering Gauntlet's massive glove grows unstable. If Gauntlet hits anything in the next couple of seconds, some of the demonic power inside it will detonate, damaging and knocking back all nearby enemies.
GrappleRange: 800,900,1000,1100 | Mana Cost: 125
Target a position to launch Gauntlet's fist in that direction.
If the fist encounters a hero in its path, both Gauntlet and that hero are moved to the targeted location. If the target is an enemy, Grapple inflicts 100 / 140 / 180 / 220 Magic Damage and a 1 / 1.2 / 1.4 / 1.6 second Stun.
- Action: Target Position
- Type: All Other Heroes
Gauntlet's fires his chain-mounted glove. If the glove catches an enemy hero, both Gauntlet and his foe will be dragged to the targeted location.
Passively gains a charge every 0.8 / 0.6 / 0.4 / 0.2 seconds that Gauntlet is not attacking. Maximum 20 / 25 / 30 / 35 charges.
On attacking an enemy hero, consumes all charges to slow target's Movement Speed, Attack Speed, and steal Damage by 1% per charge used. Also slows target's Cast Speed by 1 per charge.
Non-hero enemies will not consume charges.
- Action: Passive
Gauntlet unleashes an incredible pummeling on his opponent, crippling them severely and stealing their damage.
Gauntlet BlastRange: 600 | Mana Cost: 100,150,200
Target an enemy unit to fire your fist at it, inflicting 300 / 400 / 500 Magic Damage and a 1.5 second Stun.
While flying, the fist applies a 4 second Stasis to enemy units it passes through. Units in Stasis are disabled until they take damage.
Staff of the Master increases damage, lowers cooldown and enables Gauntlet to fly with his fist towards the enemy target.
- Action: Target Entity
- Type: Enemy Units
Fueled by malevolent power, Gauntlet's glove rockets at a target unit, purging, stunning, and damaging them when it hits.
ADVANCED HERO STATS
STRENGTH: 22 ( +2.9 )
INTELLIGENCE: 18 ( +2.0 )
AGILITY: 15 ( +1.4 )
ATTACK SPEED: 0.68
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 1,639 (46.4%)
LOSSES: 1,895 (53.6%)
AVG K/D/A: 6.5 / 7.1 / 9.3
AVG GPM: 290.285
AVG CREEP KILLS: 84.9
HOW TO PLAY
Learn more on how to play this hero!
Nedd the ogre was captured by the Hellbourne when their war with the legion overran his home. The Hellbourne used their demonic magic to alter Nedd, fusing him with powerful weapons, and lobotomizing him to ensure complete obedience. Now little remains of the peaceful ogre he once was. He's an abomination, a living weapon, a tightly-reined destructive force: He is Gauntlet.