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Silencing ShotRange: 700 | Mana Cost: 70,80,90,100
Fire a powerful arrow at a target, dealing 25 / 50 / 75 / 100 plus your Attack as Magic Damage and inflicting 2 / 3 / 4 / 5 seconds Silence.
- Action: Target Entity
- Type: Enemy Units
Fire a powerful arrow at a target, dealing damage and silencing it.
Hunter's Command Mana Cost: 80,100,120,140
Summon two uncontrollable wolves that seek out the two nearest heroes in range, including those in fog.
The wolves will collide with their targets, revealing them, dealing 60 / 120 / 180 / 240 Magic Damage and inflicting -20% Movement Speed.
- Action: Self Position
- Type: Enemy Heroes
Summon two uncontrollable wolves that seek out the two nearest heroes in range, including those in fog, damaging, slowing and revealing them on collision.
OvergrowthRange: 400 | Mana Cost: 75
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 80 Magic Damage per second for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth may be destroyed by attacking the root 2 times. Maximum of 3 Overgrowths.
- Action: Target Position
- Type: Visible Organic Enemy Units
Grow an invisible Overgrowth at a target location, entangling enemies that trigger it.
Summon GawainRange: 650
Permanently gain an uncontrollable familiar that grants 600 Clearvision. Gawain gains Diving Strike at level 1, Forest's Touch at level 2, and Emerald Storm at level 3.
- Action: Passive
Permanently gain an uncontrollable familiar. Gawain learns Diving Strike at level 1, Forest's Touch at level 2, and Emerald Storm at level 3.
ADVANCED HERO STATS
STRENGTH: 17 ( +1.7 )
INTELLIGENCE: 18 ( +2.3 )
AGILITY: 22 ( +2.8 )
ATTACK SPEED: 0.72
MOVEMENT SPEED: 290
HERO USAGE(LAST 7 DAYS)
WINS: 0 (0.0%)
LOSSES: 0 (0.0%)
AVG K/D/A: 0.0 / 0.0 / 0.0
AVG GPM: 0.000
AVG CREEP KILLS: 0.0
HOW TO PLAY
Learn more on how to play this hero!
From a lost scout's journal: This visage of a great horned beast, imposing in stature and ornately bejeweled, descends to us a representative of an unknown druidic sect of beasts. At his behest lesser creatures of the forest fall under command, and when his bow is raised a foe shall fall.