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Q

Chain SpikeRange: 550 | Mana Cost: 90,95,100,105

Simple

Target an enemy to attach a chain to them for 5 seconds. Deals 45 / 80 / 115 / 150 Physical Damage and applies a Tapering Movement Speed Slow and a Restrain.

Activate again to deal another
45 / 80 / 115 / 150 Physical Damage and immobilize the target for 1.3 / 1.7 / 2.1 / 2.5 Seconds.

Chain breaks at 850 distance or automatically activates for a second time after 5 seconds.

W

Strength Sap Mana Cost: 50

Simple

Activate to steal one strength and heal 10 health every 0.5 Seconds for 2 / 3 / 4 / 5 Seconds from all enemy heroes in a 600 unit radius.

Buff lasts 6 seconds after sapping is finished.

Instantly deals
100 / 150 / 200 / 250 Magic Damage to creeps within range upon activation.

E

Mark for DeathRange: 800 | Mana Cost: 50

Simple

Target an enemy hero to apply Marked for Death for 10 seconds, granting you vision of the target for the duration.

When facing or moving towards the target you gain bonus
15 / 20 / 25 / 30% Movement Speed and 40 Attack Speed as well as Unitwalking with a 1.5 second linger time.

Kills or assists reset the cooldown of this ability.

R

Carnage

Simple

Activate to gain 30 / 50 / 70% Stun and Debuff Reduction, 100% Slow Resistance, and bonus damage equal to 5 / 7 / 9% of your Max Health for 12 seconds.

Can be used while Silenced or Stunned to break the CC.

You take 20% more damage while under this effect. Killing enemy heroes while Carnage is active will
extend Carnage's duration by 5 seconds.

Attribute Boost

Simple

+2 Strength
+2 Agility
+2 Intelligence

HERO STATS

HEALTH: 549

DAMAGE: 52-54

MANA: 208

ARMOR: 3.16

DIFFICULTY: 3

ADVANCED HERO STATS

STRENGTH: 21 ( +3.0 )

INTELLIGENCE: 16 ( +1.5 )

AGILITY: 19 ( +1.8 )

RANGE: 128

ATTACK SPEED: 0.7

MOVEMENT SPEED: 300

HERO USAGE(LAST 7 DAYS)

USED: 1,089

WINS: 515 (47.3%)

LOSSES: 574 (52.7%)

AVG K/D/A: 7.3 / 7.0 / 7.1

AVG GPM: 332.434

AVG CREEP KILLS: 106.5

HOW TO PLAY

Learn more on how to play this hero!

HERO GUIDES

HERO LORE

When news of the war in Newerth reached the Berzerker, he hastily left his frozen homeland in the North. Though he holds no allegiance to the Legion, the chance to face hell's demons is one the Berzerker could not pass up. An incredible warrior with an indomitable will, the Berzerker's reckless disregard for his own life gives him strength and power seemingly beyond measure, albeit at a risk. Once he has steeled himself, only death will stop him from killing his foes.